Approaching a Pedagogy of Game Writing

接近游戏写作的教学法

计算机应用

原   价:
716.00
售   价:
537.00
优惠
平台大促 低至8折优惠
发货周期:国外库房发货,通常付款后3-5周到货!
作      者
出  版 社
出版时间
2022年07月18日
装      帧
精装
ISBN
9781032231457
复制
页      码
136
开      本
216 x 138 mm (5.5 x 8.5)
语      种
英文
版      次
1
综合评分
暂无评分
我 要 买
- +
库存 30 本
  • 图书详情
  • 目次
  • 买家须知
  • 书评(0)
  • 权威书评(0)
图书简介
This book examines the practices of writers in the AAA video game industry, to provide a model for game writing pedagogy that highlights the roles and skills utilized by these innovative storytellers.Based on a two-year qualitative study, gathering data through conversational interviews, Seth Hudson combines theory, practice, and his experience as an educator-researcher to shed light on the phenomenon of game writing and writers that drive innovation in game storytelling. The author gives context for a range of audiences, examining the role of computer game design (CGD) in higher education, the role of writing and narrative design within those programs, the current and historical challenges game writers face, and the purpose of the research underpinning this book. Hudson frames a synthesis of research findings and relevant theory to illustrate new teaching practices informed by his findings that will help better serve students.This book will provide an essential resource for game studies and game design educators and researchers, as well as game narrative enthusiasts.
本书暂无推荐
本书暂无推荐